Player > Items > Medicinal > Antiemetic, tier 2
An antiemetic settles your stomach, stopping the symptoms of illness or ameliorating your body’s response to the environment. When you take or are injected with an antiemetic, you gain a bonus (equal to the medicinal’s tier) to saving throws to avoid becoming sickened or nauseated for 10 minutes per tier of the medicinal. If you are currently suffering one of these conditions and the effect allows a saving throw to negate, an antiemetic allows you to immediately attempt a new saving throw.
|Antiemetic, tier 1||1||150||1||ARM p.132|
|Antiemetic, tier 3||10||15000||1||ARM p.132|
|Antiemetic, tier 4||15||23500||1||ARM p.132|