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Player > Items > Personal > Warming balm

Warming balm

Starfinder Adventure Path #19: Fate of the Fifth (Attack of the Swarm! 1 of 6) p.45

Level: 2
Price: 150
Bulk: L

It takes approximately 10 minutes to apply a tube of this clear gel to the inside of a suit of armor. For the next 8 hours, the balm's chemical reactions warm the skin of the armor's wearer. During that time, the wearer gains a +2 circumstance bonus to Fortitude saving throws to avoid taking damage from cold environments; this bonus stacks with that provided by cold weather environmental clothing. A tube of warming gel can also be applied directly to your exposed skin (or the epidermis of an adjacent creature) to stave off the negative effects of frostbite and hypothermia. This takes 10 minutes and heals 2d8 nonlethal cold damage dealt by a cold environment.

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