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Player > Items > Technological > Evenfire unit
Level: 2
Price: 550
Bulk: L
Capacity: 20; Usage: 2/hour
Crafted of chemicals found on sweltering jungle worlds, this
dull-brown cylindrical unit is no larger than a datapad. When
an evenfire unit is activated, an electric current causes the
chemicals to emit steady heat, but not light, within a 30-foot
radius. Over 1 minute, the temperature of this area increases
by 60°F, to a maximum of 80°F. The effects of multiple active
evenfire units do not stack. This heat dissipates once the unit
is shut off. An evenfire's heat is consistent throughout the area
and is no hotter closer to the unit than at the edge of its area
of effect. Anyone in the heated area gains a +2 circumstance
bonus to Fortitude saves against environmental cold dangers.
In moderate or strong winds (Core Rulebook 400), an evenfire's
temperature increase is reduced to 30° F, and the circumstance
bonus to Fortitude saves is reduced to +1.
In severe or stronger winds, an evenfire unit provides no
temperature increase or save bonus.
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