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Player > Items > Vehicle > Kishalee hoverbike
Type: Large land and air vehicle (5 ft. wide, 10 ft. long, 2 ft. high)
Speed: 30 ft., full 550 ft., 65 mph (hover and fly)
EAC: 18; KAC: 22; Cover: none
HP: 90 (45); Hardness: 5
Attack (Collision) 5d8 B (DC 18)
Modifiers: +4 Piloting, –2 attack (–4 at full speed)
System: autocontrol, kishalee dimensional comm unit; Passenger: 1
Kishalee hoverbikes are sleek, skinny vehicles that float on cushions of antigrav energy. The driver sits on the front one of two seats and uses a triangular yoke to steer, while the passenger holds on to his own safety bar.
Kishalee hoverbikes move by warping the space around themselves, shortening the space directly in front of them and stretching out the space behind them. As a result, they deal very little damage if they ram a target, and jumping off one causes no damage beyond falling damage, because the hoverbike has no effective momentum.
Some vehicles have autocontrol, which enables you to spend your actions on tasks other than piloting, but is far less capable than an autopilot. You can engage autocontrol as a swift action after taking a drive or race action, and it lasts until it is disengaged (also a swift action) or until the vehicle is no longer capable of moving. When you're using autocontrol, the vehicle becomes uncontrolled, but each round it moves in a straight line for the same distance and at the same heading and speed as the last pilot action (moving as if taking two drive actions if drive was the last action the pilot took, or as a race action if that was the last action the pilot took). The autocontrol uses the result of the pilot's most recent Piloting check as the result of its Piloting checks.
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