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Player > Items > Vehicle > Performance Cruiser

Performance Cruiser

Starfinder Adventure Path #14: Soldiers of Brass (Dawn of Flame 2 of 6) p.33

Level: 3
Price: 4320
Type: Large land and air vehicle (10 ft. wide, 10 feet wide, 4 ft. high)
Speed: 30 ft., full 650 ft., 90 mph (fly and hover)
EAC: 14; KAC: 15; Cover: improved cover
HP: 20 (10); Hardness: 5
Attack (Collision) 5d4 (DC 12)
Modifiers: +2 Piloting, –3 attack (–5 at full speed)
System: autocontrol, planetary comm unit; Passenger: 1

Description

The performance cruiser is a versatile and responsive hover vehicle often employed by racers.


Autocontrol

Some vehicles have autocontrol, which enables you to spend your actions on tasks other than piloting, but is far less capable than an autopilot. You can engage autocontrol as a swift action after taking a drive or race action, and it lasts until it is disengaged (also a swift action) or until the vehicle is no longer capable of moving. When you're using autocontrol, the vehicle becomes uncontrolled, but each round it moves in a straight line for the same distance and at the same heading and speed as the last pilot action (moving as if taking two drive actions if drive was the last action the pilot took, or as a race action if that was the last action the pilot took). The autocontrol uses the result of the pilot's most recent Piloting check as the result of its Piloting checks.

Planetary comm unit

A personal comm unit is pocket-sized device that combines a minor portable computer (treat as a tier-0 computer with no upgrades or modules) and a cellular communication device, allowing wireless communication with other comm units in both audio- and text-based formats at planetary range (see page 272).

Overthruster (Ex)

An active overthruster increases the bonus to Piloting checks to +4 for the Keep Pace and Speed Up actions, but decreases that modifier to a –2 penalty for all other Piloting checks.

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