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Player > Items > Vehicle > Submersible Tour Boat

Submersible Tour Boat

Starfinder Adventure Path #36: Professional Courtesy (Fly Free or Die 3 of 6) p.14

Level: 2
Price: 2500
Type: Huge water vehicle (15 ft. wide, 30 ft. long, 10 ft. high)
Speed: 20 ft., full 200 ft., 22 mph (swim)
EAC: 14; KAC: 15; Cover: total cover (enclosed)
HP: 24 (12); Hardness: 3
Attack (Collision) 6d4 B (DC 11)
Modifiers: –1 Piloting, –3 attack (–6 at full speed)
System: autopilot (Piloting +13); Passenger: 6

Description

A tier-1 computer controls this submersible vehicle; hacking the computer allows a user to control its direction, though its speed caps at 22 mph (water). A user with access also can open the boat's transparent aluminum dome, allowing water in (fully flooding the vehicle in 1 round if submerged) and reducing the cover provided from total cover to cover. If the tour boat breaks, it begins to sink. If the vehicle's dome was closed when the vehicle breaks, the dome shatters and the boat takes on water, becoming fully flooded in 3d4 rounds.


Autopilot

Some vehicles have an autopilot AI that can control the vehicle in place of an actual pilot. You can engage or disengage an autopilot as a swift action. You can input a destination into an autopilot as a move action, and the autopilot attempts to reach that location if doing so is possible (provided the autopilot isn't locked by a passcode or otherwise programmed not to obey).
A vehicle is considered controlled when the autopilot is engaged. An autopilot's actions are dictated by the GM, and an autopilot can take any of the actions to pilot the vehicle that an actual pilot can. However, autopilots tend to be cautious, rarely risking the integrity of the vehicle and never attempting to ram or run over a target unless specifically programmed as a war machine (indicated in its stat block).
The Systems entry in a vehicle's statistics lists the autopilot's modifier to the Piloting skill. For Piloting checks attempted for the Autopilot, apply this modifier first and then apply the vehicle's modifier (listed in the vehicle's Modifiers entry) to the Piloting checks.

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