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Player > Weapon > Special > Shuriken, grooved (10)

Shuriken, grooved (10)

Starfinder Armory p.54

Level: 4
Price: 370
Damage: 1d8 P
Range: 20 ft.
Critical: Injection DC +2
Capacity: Drawn
Usage: 0
Bulk: L
Special: Injection, quick reload, thrown

Shuriken are bladed thrown weapons most common in the carbonedge form kasathas favor. However, these weapons are versatile and come in various forms for improved cutting power or specialized use. Additionally, the size of shuriken makes them easy to hide and carry. They are ideal for hit-and-run attacks and situations where it might not be prudent to retrieve a thrown weapon.
Fine channels crisscross the surface of a grooved shuriken. When an injectable substance is applied to the shuriken, it gathers in these channels and surface tension holds it in place. The grooves allow injection delivery without a specialized mechanism. Each shuriken holds a single dose of a drug, poison, or medicinal.

Injection DC +2

If the weapon is used to deliver a poison or drug of some kind, the save DC of that poison is increased by 2 when delivered on a critical hit.


This weapon or its ammunition can be filled with a drug, an injury poison, or a medicinal compound. On a successful attack with the weapon (either the first attack if it's a melee weapon or an attack with the relevant piece of ammunition if it's a ranged weapon), the weapon automatically injects the target with the substance. Refilling the weapon with a new substance acts as reloading it and is a move action. Each different injectable material must be bought separately and can be used in any weapon with the injection special property. See page 231 for rules and prices for drugs, medicinals, and poisons.

Quick Reload

You can reload this weapon as part of the same action as firing it, instead of taking a move action to reload.


Ranged weapons that must be thrown and melee weapons that can be thrown as a ranged attack have the thrown special property. You apply your Strength modifier to damage rolls for thrown attacks. After you throw a weapon, it lands near your target and you must recover it if you want to attack with it again.

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