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Player > Feats > Group Negotiations

Group Negotiations

Starfinder Adventure Path #38: Crash & Burn (Fly Free or Die 5 of 6) p.52

You're able to bargain with large groups.

Prerequisites

Diplomacy or Intimidate 5 ranks.

Benefit

When you use Diplomacy to change a target's attitude or Intimidate to bully a target, you can spend 1 Resolve Point to affect a number of additional creatures who can see and understand you within 100 feet equal to twice your Charisma modifier. Compare the result of your check to each target's DC to see whether you succeed.

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