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Player > Feats > Scoundrel's Finesse

Scoundrel's Finesse

Starfinder Adventure Path #35: Merchants of the Void (Fly Free or Die 2 of 6) p.54

You're adept at using a variety of weapons with panache.

Benefit

You treat unarmed strikes and one-handed basic and advanced melee weapons that are whiplike (such as a taclash or neural lash [Starfinder Armory 45]) or glove- like (such as a battleglove or shell knuckles [Armory 53]) as though they had the operative quality; the GM has final say on whether a weapon fits this description. In addition, if you have the trick attack or stunt and strike class feature (Starfinder Character Operations Manual 80), you can use those class features with such weapons. You don't add trick attack damage to your attack, but the target is still flat- footed, and you can use debilitating tricks. When you attack using this feat's benefit, you never add more than your level to damage as a result of Weapon Specialization, even if you would do so as a result of another ability.

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