The Hidden Truth

Due to maintaince to prepare for the SOM update, the Starship section will likely be showing errors for the next 2 days.

Player > Feats > Steel Nerves

Steel Nerves

Starfinder Adventure Path #10: The Diaspora Strain (Signal of Screams 1 of 3) p.52

You retain your reason when you're scared.


Wis 13, character level 3rd.


You gain a +2 bonus to saving throws against fear effects. In addition, when you have the frightened condition, you can choose to fight rather than flee. When you have the panicked condition, you don't drop what you're holding.

Found a bug? Click here!