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Player > Feats > Tandem Feint

Tandem Feint (Combat)

Starfinder Adventure Path #38: Crash & Burn (Fly Free or Die 5 of 6) p.53

You can work with an ally to place your foes off-balance.

Prerequisites

Base attack bonus +6, Improved Feint.

Benefit

When you successfully feint an enemy, choose an ally who's threatening that enemy. In addition to being flat-footed for your next attack made before the end of your next turn, the enemy is also flat-footed for that ally's next attack made against them before the end of the ally's next turn.

Teamwork Benefit

If an ally who also has this feat threatens the enemy you're attempting to feint, you can roll twice on the Bluff check and take the better result.

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