detect magic spell,
but arcane sight does not require concentration and discerns
information more quickly.
You know the location and caster level of all magic sources
within your sight. If the magic sources are in line of sight, you
can attempt a DC 28 Mysticism check (one check per source)
to determine the school of magic involved in each source.
If you concentrate on a specific creature within 120 feet
of you as a standard action, you can determine whether it
has any spellcasting or spell-like abilities and the caster level
of the most powerful spell or spell-like ability the creature
currently has available for use.
As with detect magic, you can use this spell to identify the
properties of magic items, but not of artifacts.
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Player > Spells > Arcane Sight
Starfinder Core Rulebook p.340
Level Technomancer 3; Precog (Playtest) 3
School divination
Casting Time 1 standard action
Range personal
Duration 1 minute/level (D)
This spell allows you to see magic sources within 120 feet
of you. The effect is similar to that of a detect magic spell,
but arcane sight does not require concentration and discerns
information more quickly.
You know the location and caster level of all magic sources
within your sight. If the magic sources are in line of sight, you
can attempt a DC 28 Mysticism check (one check per source)
to determine the school of magic involved in each source.
If you concentrate on a specific creature within 120 feet
of you as a standard action, you can determine whether it
has any spellcasting or spell-like abilities and the caster level
of the most powerful spell or spell-like ability the creature
currently has available for use.
As with detect magic, you can use this spell to identify the
properties of magic items, but not of artifacts.
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