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Player > Spells > Biotic Shroud
Starfinder Adventure Path #20: The Last Refuge (Attack of the Swarm! 2 of 6) p.45
Level Technomancer 4
School conjuration (creation)
Casting Time 1 standard action
Range personal
Duration 1 round/level (D)
You conjure forth a mantle of organic, insectile nanites that
encircle you. The density of the swarm provides you with
partial concealment (20% miss chance) against ranged
attacks. Any creature that makes a successful melee attack
against you takes 2d6 piercing damage, although you can
allow anyone to touch you without them taking damage, for
instance to deliver a beneficial touch spell. As a move action,
you cause the nanites to cling tightly to you, granting you
a fly speed of 20 feet with clumsy maneuverability as an
extraordinary ability. When using the shroud to fly, you have
no concealment due to it, and it cannot harm creatures that
successfully attack you in melee. You can return the nanites
to their protective configuration as a move action.
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