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Player > Spells > Borrow Corruption

Borrow Corruption

Starfinder Adventure Path #12: Heart of Night (Signal of Screams 3 of 3) p.53

Level Mystic 4; Technomancer 4
School transmutation
Casting Time 1 standard action
Range touch
Target willing creature touched
Duration 1 round/level (D)
Saving Throw none; Spell Resistance no

You touch a willing creature with at least one manifestation from corruption (see pages 40–45 of Starfinder Adventure Path #10: The Diaspora Strain) and expend 2 Resolve Points. If you do so, you temporarily gain any stains and gifts that corruption grants to the target, and the target retains them. If a gift you gain has limited uses, you can use the gift only by expending 1 Resolve Point for each use.

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