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Player > Spells > Heat Leech
Level Technomancer 5; Precog (Playtest) 5
School evocation (cold)
Casting Time 1 standard action
Range 60 ft.
Area cone-shaped burst
Duration instantaneous; see text
Saving Throw Reflex half; Spell Resistance yes
You drain the heat from all creatures and objects in the area, dealing 13d8 cold damage. You can store the gathered heat energy in a used battery. If you do so and use that battery when casting explosive blast within 1 minute, that spell deals 2d6 additional fire damage, destroying the used battery. Otherwise, the energy dissipates normally.