Player > Spells > Vigilant Junkbot
Vigilant Junkbot
Starfinder Character Operations Manual p.143
Level Technomancer 2
School transmutation
Casting Time 1 round
Range touch
Targets 1 bulk of inert electronic equipment; see text
Duration 1 round/level
Saving Throw none; Spell Resistance no
You turn the target into a robot that can guard you. This spell
works like handy junkbot insofar as targeting parameters and
your inability to target the same equipment after the spell ends.
The junkbot you create is Tiny and appears in your space.
A vigilant junkbot can take no actions. Instead, you instruct
the junkbot to perform its melee protocol or ranged protocol.
You can change the protocol telepathically as a move action. In
its melee protocol, the junkbot attaches to you, granting you
a +1 bonus to KAC for every 4 technomancer levels you have.
In its ranged protocol, the vigilant junkbot hovers at strategic
angles to cover you, granting you concealment against ranged
attacks. Additionally, when you take damage from an attack
that matches the protocol (melee or ranged), the junkbot takes
the first 3 damage. Any additional damage passes to you.
Enemies can target the junkbot instead of you. Its KAC and
EAC are each 10 + your caster level, and it has Hit Points equal
to one-quarter of your own (but no Stamina Points). The junkbot
uses your saving throw bonuses, and it is a construct with the
magical and technological subtypes.
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