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Player > Starships > Other > Weapon > Heavy Aeon Torpedo Launcher

Heavy Aeon Torpedo Launcher

Starfinder Starship Operations Manual p.19 , Starfinder Adventure Path #07: The Reach of Empire (Against the Aeon Throne 1 of 3) p.49

Range: Long (20-Hexes)
Speed (In Hexes): 12
Damage: 6d8
PCU: 15
Cost (In BP): 20
Special Properties: Limited fire 5, mystical, restricted (Imperial Fleet)


Tracking Weapons

Tracking weapons’ projectiles are slower and must home in using a target’s TL. A tracking weapon’s projectile has a listed speed; once fired, it moves that number of hexes toward its target. Each subsequent round during the gunnery phase, it must succeed at a gunnery check against the target’s TL to continue to move its speed toward its target. On a failure, the projectile is lost. If the projectile reaches the target’s hex, it deals the listed damage.


Limited Fire

A weapon with this special property can fire only the listed number of times in a starship combat encounter before it requires a brief period of time (10 minutes outside of starship combat) to recharge and rebuild the weapon’s inherent ammunition. A weapon with this special property is often a tracking weapon.

Mystical

When attempting a gunnery check with a mystical weapon, which is a hybrid device, a gunner can use their ranks in Mysticism in place of either their base attack bonus or ranks in Piloting, and their Wisdom modifier in place of their Dexterity modifier.

Restricted

This weapon or starship component is typically available only to the listed group, such as the Azlanti Star Empire’s Imperial Fleet.

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