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Player > Starships > Other > Weapon > Heavy Hacksaw Arm
Starfinder Starship Operations Manual p.18
Range:
Speed (In Hexes): —
Damage: 10d6
PCU: 20
Cost (In BP): 15
Special Properties: Ripper
A melee weapon uses some part of the starship to induce a direct collision between the attacking and defending starships, targeting the opposing vessel’s AC. Melee starship weapons always have a range of 1 hex, even if a special property would otherwise change the weapon’s range.
Firing a blast of metal shards, a weapon with this special property deals terrific damage to a ship’s hull but is almost entirely negated by functioning shields. Halve all damage dealt by ripper weapons to shields. Ripper weapons are always short range.
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