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Player > Starships > Other > Weapon > Light Hacksaw Arm

Light Hacksaw Arm

Starfinder Starship Operations Manual p.18

Range:
Speed (In Hexes):
Damage: 4d6
PCU: 10
Cost (In BP): 8
Special Properties: Ripper


Melee Weapons

A melee weapon uses some part of the starship to induce a direct collision between the attacking and defending starships, targeting the opposing vessel’s AC. Melee starship weapons always have a range of 1 hex, even if a special property would otherwise change the weapon’s range.


Ripper

Firing a blast of metal shards, a weapon with this special property deals terrific damage to a ship’s hull but is almost entirely negated by functioning shields. Halve all damage dealt by ripper weapons to shields. Ripper weapons are always short range.

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