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Player > Starships > Other > Weapon > Shadow Bolt Projector
Starfinder Starship Operations Manual p.18
Range: Medium (10-Hexes)
Speed (In Hexes): —
Damage: 1d10
PCU: 15
Cost (In BP): 7
Special Properties: Intimidating, mystical
Direct-fire weapons fire projectiles or beams at amazing speed, targeting the opposing vessel’s AC.
An intimidating weapon strikes fear in the crew of any starships hit. After a starship hits another starship with an intimidating weapon, its captain gains one of the following benefits during the following round: the captain can perform the taunt action against a starship that has already been taunted once during that combat, the captain can choose two phases of combat to affect when using the taunt action against that starship, or the captain gains a +2 circumstance bonus to the Intimidate check to taunt the attacked ship.
When attempting a gunnery check with a mystical weapon, which is a hybrid device, a gunner can use their ranks in Mysticism in place of either their base attack bonus or ranks in Piloting, and their Wisdom modifier in place of their Dexterity modifier.
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