The Hidden Truth

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Player > Class > Envoy > Improvisations > Quick Quaff (Ex)

Quick Quaff (Ex) Mind Sense

Starfinder Armory p.144

As a standard action, you can grant a single standard action to an ally within 60 feet. The ally can use that action during her next turn to draw or drink a serum (Core Rulebook 225) or draw or inject a spell ampule. As part of the action to activate this ability, you can also draw a serum or spell ampule, or if you used a standard action, drink a serum or inject a spell ampule. If the ally is adjacent to you, she can draw serums and spell ampules that you are carrying as though she were carrying them herself. The ally can use her extra action in between her other actions, as well as before or after a full action. A character can use no more than one extra action from quick quaff or similar abilities (such as the coordinated reload or hurry envoy improvisations) in a single round.

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