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Player > Class > Operative > Alternate > Marked for Death (Ex)
Starfinder Character Operations Manual p.80
You've been trained with a particular set of abilities to excel
at taking down enemies. Your specialization doesn't grant
you Skill Focus or free skill ranks with its associated skills.
Instead, you can mark for death one opponent within 100 feet
that you're aware of as a move action. As long as that target
is in sight, you gain a +1 enhancement bonus to attack rolls
and the save DC of your operative class features and weapon
critical effects against that foe. Marking a target for death
focuses all of your attention on that foe, causing you to take a
-2 penalty to AC and Reflex saves against attacks and effects
that do not originate from the marked foe. You can end this
effect as a swift action or a reaction, and designating another
target causes you to immediately lose this bonus against the
previous target.
At 7th level, whenever you hit a flat-footed foe that you've
marked for death with a trick attack, you can spend 1 Resolve
Point to force the target to attempt a Fortitude save (DC = 10 +
half your operative level + your Dexterity modifier). If the target
fails this save, any condition you imposed on the target with
debilitating trick has a duration of 1 round per operative level
you have. If your target succeeds, you still apply all the normal
effects of your trick attack.
This ability alters specialization and replaces specialization
skill mastery.
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