The Hidden Truth

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Player > Class > Operative > Exploit > Kick It Up (Ex)

Kick It Up (Ex) 2nd Level

Starfinder Character Operations Manual p.82

As a move action, or at the beginning of any action you take that allows you to move (even if you do not choose to use that action to move), you may attempt to kick an unattended, unsecured object of no more than 2 bulk that is on the ground in your square or an adjacent square up into your hands. You must attempt a DC 15 Acrobatics check, and on a success you are holding the object in one or more of your free hands. If you hold it with enough hands to allow you to wield it, you can choose to be wielding it.

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