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Player > Class > Solarian > Revelations > Stealth Warp (Su)
Starfinder Core Rulebook p.106
You can bend light, sound, and even vibrations around your
body, making you harder to notice. As a move action, you can
grant yourself a +4 bonus to Stealth checks. This lasts for 1
round or until you leave graviton mode.
When you are attuned or fully attuned, you can use this
revelation to reduce your sensory output so much that you can
attempt a Stealth check even when you're directly observed
and lack cover or a distraction. You are not invisible, simply
difficult to see clearly, and if a creature was observing you
prior to your Stealth check, it remains aware of your location
until you successfully reach cover or concealment. Your
stealth warp ends if you make an attack or cause another
creature to attempt a saving throw, or at the beginning of
your next turn unless you immediately take another move
action to use this revelation.
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