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Player > Class > Technomancer > Magic Hacks > Distant Spell (Ex)

Distant Spell (Ex) 5th Level

Starfinder Core Rulebook p.122

When you cast a spell with a range of close, medium, or long, you can spend 1 Resolve Point to double its range. Spells whose ranges are not defined by distance, as well as spells whose ranges are not close, medium, or long, do not benefit from this magic hack. If the spell affects an area, doubling its range doesn't alter the size of its area.

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