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Player > Weapon > Grenades > Decoupler grenade V

Decoupler grenade V

Starfinder Alien Archive 3 p.119

Level: 18
Price: 65000
Range: 20 ft.
Capacity: Drawn
Bulk: L
Special: Explode (15 ft., nanite cloud 1 minute, corrode 4d6)

Although tripods can use other grenades, they are infamous for the decoupler grenades they produce internally. Other creatures in the galaxy, such as the weapon-dealing drow of Apostae, have replicated this horrid tech. A decoupler grenade produces a dense cloud of dark nanites. This cloud provides concealment and corrodes creatures and materials within it. Each creature that starts its turn in the cloud must succeed at a Fortitude saving throw (DC = 10 + half the grenade's item level) or be subject to the corrode critical hit effect. A creature that inhales the nanites takes a –4 penalty to this saving throw.

NameLevelPriceRangeCapacityBulkSpecialSource
Decoupler grenade I220020 ft.DrawnLExplode (5 ft., nanite cloud 1 minute, corrode 1)AA3 p.119
Decoupler grenade II670020 ft.DrawnLExplode (10 ft., nanite cloud 1 minute, corrode 1d4)AA3 p.119
Decoupler grenade III10300020 ft.DrawnLExplode (10 ft., nanite cloud 1 minute, corrode 2d4)AA3 p.119
Decoupler grenade IV141200020 ft.DrawnLExplode (15 ft., nanite cloud 1 minute, corrode 4d4)AA3 p.119
Decoupler grenade V186500020 ft.DrawnLExplode (15 ft., nanite cloud 1 minute, corrode 4d6)AA3 p.119

Explode

Explosives have the explode special property, which lists the amount of damage the explosion deals, the damage type, special effects (with a duration, if necessary), and the radius of the explosion. When you attack with this type of weapon or ammunition, aim at a grid intersection. Each creature within the blast radius takes the listed damage but can attempt a Reflex saving throw for half damage. If the explode special property has any special effects other than damage, they are negated with a successful saving throw. Some exploding weapons, such as smoke grenades, don't deal damage, so they don't include the damage and damage type entries.

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