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Player > Weapon > Grenades > Defoliant grenade, mk 2

Defoliant grenade, mk 2

Starfinder Galaxy Exploration Manual p.42

Level: 4
Price: 320
Range: 20 ft.
Capacity: Drawn
Bulk: L
Special: Explode (3d6 A, 20 ft.; see text)

Banned on some worlds, such as Ghorus Prime, these grenades selectively destroy plants and plant fiber without harming other biological matter, and they’re considered more tool than weapon in many circles. A defoliant grenade unleashes a cloud of rust-red dust that causes vegetation to wither and die on contact. This kills most mundane grasses, shrubs, vines, brambles, small trees, and other moderately thick vegetation, eliminating any difficult terrain caused by those features. Larger trees and wooden objects take full damage but typically are not destroyed outright. Creatures with the plant type take the listed damage and can attempt a Reflex save for half damage. All other creatures and objects are unaffected.

NameLevelPriceRangeCapacityBulkSpecialSource
Defoliant grenade, mk 117520 ft.DrawnLExplode (2d6 A, 15 ft.; see text)GEM p.42
Defoliant grenade, mk 2432020 ft.DrawnLExplode (3d6 A, 20 ft.; see text)GEM p.42
Defoliant grenade, mk 3785020 ft.DrawnLExplode (6d6 A, 20 ft.; see text)GEM p.42
Defoliant grenade, mk 412480020 ft.DrawnLExplode (10d6 A, 20 ft.; see text)GEM p.42

Explode

Explosives have the explode special property, which lists the amount of damage the explosion deals, the damage type, special effects (with a duration, if necessary), and the radius of the explosion. When you attack with this type of weapon or ammunition, aim at a grid intersection. Each creature within the blast radius takes the listed damage but can attempt a Reflex saving throw for half damage. If the explode special property has any special effects other than damage, they are negated with a successful saving throw. Some exploding weapons, such as smoke grenades, don't deal damage, so they don't include the damage and damage type entries.

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