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Player > Weapon > Grenades > Holy water grenade I
Level: 2
Price: 375
Range: 20 ft.
Capacity:
Drawn
Bulk: L
Special: Explode (2d6 B, holy water, 20 ft.)
Produced by priests of good-aligned deities, holy water grenades explode with a spray of consecrated water that harms undead creatures and evil outsiders while leaving other creatures and objects merely damp. This typically isn't enough water to damage computers or other electronic or technological items.
Name | Level | Price | Range | Capacity | Bulk | Special | Source |
---|---|---|---|---|---|---|---|
Holy water grenade I | 2 | 375 | 20 ft. | Drawn | L | Explode (2d6 B, holy water, 20 ft.) | ARM p.39 |
Holy water grenade II | 5 | 940 | 20 ft. | Drawn | L | Explode (4d6 B, holy water, 20 ft.) | ARM p.39 |
Holy water grenade III | 11 | 7680 | 20 ft. | Drawn | L | Explode (4d12 B, holy water, 20 ft.) | ARM p.39 |
Holy water grenade IV | 19 | 175000 | 20 ft. | Drawn | L | Explode (8d12 B, holy water, 20 ft.) | ARM p.39 |
Explosives have the explode special property, which lists the amount of damage the explosion deals, the damage type, special effects (with a duration, if necessary), and the radius of the explosion. When you attack with this type of weapon or ammunition, aim at a grid intersection. Each creature within the blast radius takes the listed damage but can attempt a Reflex saving throw for half damage. If the explode special property has any special effects other than damage, they are negated with a successful saving throw. Some exploding weapons, such as smoke grenades, don't deal damage, so they don't include the damage and damage type entries.
A holy water weapon is infused with the blessings of one or more good-aligned deities (most commonly Hylax, Iomedae, or Sarenrae within the Pact Worlds, though devoted followers of any good-aligned deity could create such weapons). It damages only undead (regardless of alignment) and outsiders with the evil subtype, and even those creatures suffer no effect (and show no sign of their nature if it is not already obvious) with a successful saving throw. Crafting a holy water grenade requires the blessing of formally trained priests of a good deity, though a character of any alignment can do the actual crafting.
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