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Player > Weapon > Grenades > Mutation bomb

Mutation bomb

Starfinder Adventure Path #33: Dominion's End (Devastation Ark 3 of 3) p.49

Level: 19
Price: 85000
Range: 20 ft.
Capacity: Drawn
Bulk: L
Special: Explode (8d12 A & So, mutation [Fortitude negates], 20 ft.), hybrid

A mutation bomb is a single-use grenade that unleashes a wave of quantum degeneration, interacting with living things to cause unpredictable mutation. Mutation bombs are expensive and somewhat experimental, so even sivvs rarely used them. Creatures caught within the explosion of a mutation bomb must succeed at a Fortitude save or gain a random mutation from the mutation critical hit effect above. Mutations caused by a mutation bomb can be cured with remove affliction (DC 24); some mutations can also be cured in other ways.

NameLevelPriceRangeCapacityBulkSpecialSource
Mutation bomb198500020 ft.DrawnLExplode (8d12 A & So, mutation [Fortitude negates], 20 ft.), hybridDA03 p.49

Explode

Explosives have the explode special property, which lists the amount of damage the explosion deals, the damage type, special effects (with a duration, if necessary), and the radius of the explosion. When you attack with this type of weapon or ammunition, aim at a grid intersection. Each creature within the blast radius takes the listed damage but can attempt a Reflex saving throw for half damage. If the explode special property has any special effects other than damage, they are negated with a successful saving throw. Some exploding weapons, such as smoke grenades, don't deal damage, so they don't include the damage and damage type entries.

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