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Player > Weapon > Melee > Doshko, dimensional blade
Starfinder Core Rulebook p.187
Level: 19
Price: 546100
Damage: 13d12 P
Critical: —
Bulk: 1
Special: Analog, unwieldy
The traditional weapon of the vesk, the doshko is composed of one to four triangular blades arranged in a row and attached to a long haft. Ideal for devastating overhand blows and catching and parrying enemy weapons, its use is a highly respected art form in traditional vesk society, but it also sees use by creatures of other races as a variant axe. Traditionally, doshkos are made of steel, but in recent decades they have been crafted using advanced metallurgic techniques and even quantum technology to improve the stabbing edges.
Ultrathin doshko blades look exceptionally delicate but hold a fine edge. Zero-edge doshkos appear to have a blurred edge, while molecular rift doshkos have translucent blades. Dimensional blade doshkos have a narrower visible blade, but the solid surrounding aura makes them vicious weapons.
Two-handed Weapons | Type | Level | Price | Damage | Critical | Bulk | Special | Source |
---|---|---|---|---|---|---|---|---|
Doshko, tactical | Advanced | 1 | 240 | 1d12 P | — | 1 | Analog, unwieldy | CRB p.187 |
Doshko, advanced | Advanced | 7 | 5300 | 2d12 P | — | 1 | Analog, unwieldy | CRB p.187 |
Doshko, ultrathin | Advanced | 11 | 24600 | 4d12 P | — | 1 | Analog, unwieldy | CRB p.187 |
Doshko, zero-edge | Advanced | 14 | 71500 | 7d12 P | — | 1 | Analog, unwieldy | CRB p.187 |
Doshko, molecular rift | Advanced | 17 | 248000 | 10d12 P | — | 1 | powered (capacity 20, usage 1), unwieldy | CRB p.187 |
Doshko, dimensional blade | Advanced | 19 | 546100 | 13d12 P | — | 1 | Analog, unwieldy | CRB p.187 |
This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.
Weapons with the unwieldy special property are large and awkward, can't be fired without cooling down first, or are otherwise difficult to use with repeated attacks. You can't use an unwieldy weapon as part of a full attack (or any other action in which you could make multiple attacks), you can't attack with it more than once per round, and you can't use it to make an attack of opportunity.
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