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Player > Weapon > Melee > Pike, tactical

Pike, tactical

Starfinder Core Rulebook p.189

Level: 2
Price: 475
Damage: 1d8 P
Critical:
Bulk: 2
Special: Analog, reach

A pike is composed of a sharpened-aluminum, stainless-steel, or carbon-steel spike atop a light metal or polycarbonate staff.

Two-handed WeaponsTypeLevelPriceDamageCriticalBulkSpecialSource
Pike, tacticalAdvanced24751d8 P2Analog, reachCRB p.189
Pike, advancedAdvanced9122002d8 PBleed 1d82Analog, reachCRB p.189
Pike, eliteAdvanced15957007d8 PBleed 3d82Analog, reachCRB p.189

Analog

This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.

Reach

Only melee weapons can have the reach special property. Wielding a weapon with reach gives you 10 feet of reach for attacks with that weapon. See Reach and Threatened Squares on page 255 for more information.

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