Player > Weapon > Melee > Sap, light
Damage: 1d4 B
Special: Analog, nonlethal, operative
A weapon dating back to antiquity, a sap is shaped like a large, flat spoon with a heavily weighted end. Archaeological digs have verified that almost every society develops an analog to the sap. Modern versions are constructed from high-tech fiber and dense alloys. Although sap models are referred to as light, medium, and heavy by users, it’s the rare materials used in various models, and not their actual weight, that make them progressively better at bludgeoning victims into unconsciousness.
|Sap, light||Basic||2||450||1d4 B||—||L||Analog, nonlethal, operative||ARM p.53|
|Sap, medium||Basic||6||3900||1d6 B||—||L||Analog, nonlethal, operative||ARM p.53|
|Sap, heavy||Basic||11||23100||2d8 B||—||L||Analog, nonlethal, operative||ARM p.53|
This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.
This weapon deals nonlethal damage. See page 252 for more information on how nonlethal damage works.
An operative can use the trick attack class feature (see page 93) with a weapon that has this special property. Any character can add her Dexterity modifier rather than her Strength modifier on melee attack rolls with weapons with this special property.