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Player > Weapon > Range > Zero rifle, frostbite-class

Zero rifle, frostbite-class

Starfinder Core Rulebook p.183

Level: 4
Price: 2330
Damage: 1d8 C
Range: 60 ft.
Critical: Staggered
Capacity: 40 charges
Usage: 2
Bulk: 1

Zero rifles have long, bulky barrels and tend to be very front-heavy. A heavy tank over the barrel stores the rifle’s coolant supply, contributing most of its bulk.

Two-handed WeaponsTypeLevelPriceDamageRangeCriticalCapacityUsageBulkSpecialSource
Zero rifle, frostbite-classLongarms423301d8 C60 ft.Staggered40 charges21CRB p.183
Zero rifle, hailstorm-classLongarms8101002d8 C60 ft.Staggered40 charges22CRB p.183
Zero rifle, blizzard-classLongarms14798004d8 C60 ft.Staggered80 charges42CRB p.183
Zero rifle, avalanche-classLongarms184102007d8 C60 ft.Staggered100 charges52CRB p.183


The target must succeed at a Fortitude save or be staggered for 1 round.


You can take a single move action or standard action each round, but not both, nor can you take full actions. You can still take swift actions, but not reactions.

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