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Player > Weapon > Range > Gyrojet rifle, paragon

Gyrojet rifle, paragon

Starfinder Core Rulebook p.185

Level: 20
Price: 723500
Damage: 8d12 B
Range: 120 ft.
Critical: Knockdown
Capacity: 12 mini-rockets
Usage: 1
Bulk: 2
Special: Analog

The longarm model of a gyrojet pistol, a gyrojet rifle fires minirockets with devastating force.

Two-handed WeaponsTypeLevelPriceDamageRangeCriticalCapacityUsageBulkSpecialSource
Gyrojet rifle, tacticalLongarms13540003d12 B100 ft.Knockdown12 mini-rockets12AnalogCRB p.185
Gyrojet rifle, advancedLongarms151228005d12 B120 ft.Knockdown12 mini-rockets12AnalogCRB p.185
Gyrojet rifle, eliteLongarms172456006d12 B120 ft.Knockdown12 mini-rockets12AnalogCRB p.185
Gyrojet rifle, paragonLongarms207235008d12 B120 ft.Knockdown12 mini-rockets12AnalogCRB p.185

Knockdown

The target is knocked prone.

Prone

You are lying on the ground. You take a –4 penalty to melee attack rolls. You gain a +4 bonus to your Armor Class against ranged attacks, but you take a –4 penalty to your Armor Class against melee attacks. Standing up from prone is a move action.

Analog

This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.

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