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Player > Weapon > Range > Heavy degenerator
Starfinder Adventure Path #33: Dominion's End (Devastation Ark 3 of 3) p.49
Level: 19
Price: 550000
Damage: 9d10 A & So
Range: 60 ft.
Critical: Degeneration 6d6
Capacity: 100 charges
Usage: 10
Bulk: 4
Special: Hybrid
The heavy degenerator is a squad-level support weapon carried into battle by sivv warmasters and other elite soldiers. The high power requirements of such a weapon virtually require the use of a rel-battery, which draws infinite energy from rel-state
Two-handed Weapons | Type | Level | Price | Damage | Range | Critical | Capacity | Usage | Bulk | Special | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Heavy degenerator | Heavy | 19 | 550000 | 9d10 A & So | 60 ft. | Degeneration 6d6 | 100 charges | 10 | 4 | Hybrid | DA03 p.49 |
The target's cells overheat and rapidly degenerate. Each round, at the start of the character's next turn before they take any actions, they take the listed amount of damage as fire damage and are fatigued. At the end of each of their turns, the creature can attempt a Fortitude saving throw to end the effect; on a failure, cellular degeneration continues but the creature gains a cumulative +1 bonus to the Fortitude save to end the effect.
A weapon with this special property is a hybrid item, incorporating both magic and technology into its design. It counts as a magical weapon and gains the analog weapon special property. It consumes ammunition and battery charges normally.
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