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Player > Weapon > Range > Rocket rifle
Level: 5
Price: 3010
Damage: 1d12 B
Range: 80 ft.
Critical: —
Capacity: 5 mini-rockets
Usage: 1
Bulk: 1
Special: Analog, unwieldy
A rocket rifle is a longarm that uses mini-rockets as ammunition. The weapon and its ammunition are both quite expensive, but they make up for it in firepower. Rocket rifles came into heavy use at the onset of the war with the Swarm, often employed by daring soldiers on high-risk missions into Swarm strongholds.
Two-handed Weapons | Type | Level | Price | Damage | Range | Critical | Capacity | Usage | Bulk | Special | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Rocket rifle | Longarms | 5 | 3010 | 1d12 B | 80 ft. | — | 5 mini-rockets | 1 | 1 | Analog, unwieldy | ARM p.44 |
This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.
Weapons with the unwieldy special property are large and awkward, can't be fired without cooling down first, or are otherwise difficult to use with repeated attacks. You can't use an unwieldy weapon as part of a full attack (or any other action in which you could make multiple attacks), you can't attack with it more than once per round, and you can't use it to make an attack of opportunity.
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