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Player > Weapon > Range > Scorchgun, S-band
Level: 8
Price: 9350
Damage: 1d10 F
Range: 60 ft.
Critical: —
Capacity: 20 charges
Usage: 1
Bulk: L
Special: Stun
Common in areas where petrol's flammability is a liability, such as in the protected jungles of Castrovel, scorchguns employ a microwave emitter to burn targets. The emitter is generally a squat cylinder positioned above the pistol's trigger, and its adjustable output allows a wielder to deal either lethal or nonlethal damage. The original design, the microwave scorchgun, is the most widely used, and later designs focus on a specific bandwidth, with S-band, C-band, K-band, and X-band scorchguns achieving progressively more power and precision.
One-handed Weapons | Type | Level | Price | Damage | Range | Critical | Capacity | Usage | Bulk | Special | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Scorchgun, microwave | Small Arms | 4 | 2050 | 1d6 F | 60 ft. | — | 20 charges | 1 | L | Stun | ARM p.39 |
Scorchgun, S-band | Small Arms | 8 | 9350 | 1d10 F | 60 ft. | — | 20 charges | 1 | L | Stun | ARM p.39 |
Scorchgun, C-band | Small Arms | 13 | 49100 | 2d10 F | 60 ft. | — | 20 charges | 1 | L | Stun | ARM p.39 |
Scorchgun, K-band | Small Arms | 16 | 165000 | 3d10 F | 60 ft. | — | 20 charges | 1 | L | Stun | ARM p.39 |
Scorchgun, X-band | Small Arms | 18 | 368000 | 4d10 F | 60 ft. | — | 20 charges | 1 | L | Stun | ARM p.39 |
You can set a weapon with the stun special property to stun mode (or reset it to normal mode) as a move action. While in stun mode, all the weapon's attacks are nonlethal. See page 252 for more about how nonlethal damage works.
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