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Player > Weapon > Range > Skipshot pistol, tactical
Level: 1
Price: 105
Damage: 1d4 P
Range: 60 ft.
Critical: Bleed 2
Capacity: 20 rounds
Usage: 1
Bulk: L
Special: Teleportive
The maggedli of the Helfen-Thel system manufacture these firearms and imbue them with their magical expertise. Although the pistols use a clip of ordinary rounds, the pistol imbues teleportation magic into the ammunition as it's fired. A skipshot pistol is a hybrid item.
One-handed Weapons | Type | Level | Price | Damage | Range | Critical | Capacity | Usage | Bulk | Special | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Skipshot pistol, tactical | Small Arms | 1 | 105 | 1d4 P | 60 ft. | Bleed 2 | 20 rounds | 1 | L | Teleportive | NSP p.150 |
Skipshot pistol, advanced | Small Arms | 6 | 3750 | 2d4 P | 60 ft. | Bleed 1d6 | 20 rounds | 1 | L | Teleportive | NSP p.150 |
Skipshot pistol, elite | Small Arms | 12 | 32000 | 5d4 P | 60 ft. | Bleed 3d6 | 20 rounds | 1 | L | Teleportive | NSP p.150 |
Skipshot pistol, paragon | Small Arms | 17 | 216500 | 11d4 P | 60 ft. | Bleed 5d6 | 20 rounds | 1 | L | Teleportive | NSP p.150 |
The target gains the bleeding condition.
You take the listed amount of damage at the beginning of your turn each round until this condition ends. Your bleeding can be stopped with a successful DC 15 Medicine check as a standard action, or through the application of any ability that restores Hit Points. If you take two or more bleed effects, you take only the damage from the worst effect.
This weapon's fired ammunition teleports a short distance after being fired. You take only a –1 cumulative penalty when attacking outside the range of this weapon.
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