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Player > Starships > Other > Expansion Bays > Escape pods

Escape pods

Starfinder Core Rulebook p.300

PCU: 2
COST (In BP): 1

Escape pods give the crew of a severely damaged or destroyed starship a way to avoid imminent death. An escape pod fits one Medium or smaller creature and has enough supplies and life-support capacity for that creature to survive for 7 days. It is also fitted with a distress beacon that is easily identified by long-range scanners. An escape pod has heat shields that allow it to crash-land on a planet with an atmosphere, but no means of propulsion. A single expansion bay can be converted into six escape pods.

NamePCUCost (In BP)Source
Escape pods21CRB p.300

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