The Hidden Truth

Support United Paizo Workers! Click here for more details!

Player > Weapon > Melee > Ignurso knuckles, blaze

Ignurso knuckles, blaze

Starfinder Alien Archive 4 p.51

Level: 9
Price: 13500
Damage: 2d6 F&S
Critical: Wound
Bulk: L
Special: Analog, penetrating

Ignursos wield enough strength to punch through rock, and even after death, their claws ignite with momentary heat when struck against another surface. Weaponsmiths can stabilize the claws' supernatural ignition and incorporate them into bladed gauntlets known as ignurso knuckles. These gauntlets' ignurso-hide coverings protect the wielder from the claws' heat, and high-end models allow the claws to retract into wrist sheathes.

One-handed WeaponsTypeLevelPriceDamageCriticalBulkSpecialSource
Ignurso knuckles, emberBasic531001d6 F&SWoundLAnalog, penetratingAA4 p.51
Ignurso knuckles, blazeBasic9135002d6 F&SWoundLAnalog, penetratingAA4 p.51
Ignurso knuckles, infernoBasic13502504d6 F&SWoundLAnalog, penetratingAA4 p.51
Ignurso knuckles, solar flareBasic172620009d6 F&SSevere woundLAnalog, penetratingAA4 p.51

Wound

Roll on Table. The target must succeed at a saving throw of the listed type (if any) or suffer the listed effect. If the creature lacks a specified location, use the general location.

D20LOCATIONSAVEEFFECT
1–10GeneralBleed 1d6
11–13Eye (sensory)RefLost eye, –2 Perception
14–15Leg (mobility)FortSevered limb, –10 land speed
16–17Arm (manipulation)RefSevered limb, lose a hand
18–19Vital organFort1d4 Con damage
20BrainFortStunned 1 round

Analog

This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.

Penetrating

A penetrating weapon is designed to punch through large objects' outer layers, making it easier to damage them. A penetrating weapon ignores an amount of hardness equal to the weapon's level.

Found a bug? Click here!